Author Topic: ScalingHelper  (Read 4427 times)

MasterAssassin82

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ScalingHelper
« on: August 29, 2012, 03:22:37 am »
I'm sick of typing so I'm gonna make this description short:
-lapis lazuli = ScalingHelper
-Left click to set pos.1, right click to set pos.2
-type /scale  to measure how many blocks your selection is
This would be good for scaling in regions, and it wouldnt need a permissions node cuz u cant abuse 'measuring'

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Tenebrae

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Re: ScalingHelper
« Reply #1 on: August 29, 2012, 04:46:12 am »
/pex user [player] add worldedit.selection


Will allow users to make selections with a wooden axe, but they wont be able to do anything with that selection. (except maybe expand and shift it, but whats that gonna do...) I think..

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Re: ScalingHelper
« Reply #2 on: August 29, 2012, 04:57:28 am »

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MasterAssassin82

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Re: ScalingHelper
« Reply #3 on: August 29, 2012, 05:06:17 am »
/pex user [player] add worldedit.selection


Will allow users to make selections with a wooden axe, but they wont be able to do anything with that selection. (except maybe expand and shift it, but whats that gonna do...) I think..

  +
http://www.minecraftmine.org/worldedit-cui-mod/


It'd work but some people (not me) do not know how to download mods, maybe have this temporarily while you guys make the custom plugin version?

Tenebrae

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Re: ScalingHelper
« Reply #4 on: August 29, 2012, 05:32:38 am »
you dont need a mod... Just that one permission node allows users to set points with a wood axe... Why make a whole new plugin for something thats just a small part of a much greater plugin..

MasterAssassin82

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Re: ScalingHelper
« Reply #5 on: August 29, 2012, 04:10:01 pm »
you dont need a mod... Just that one permission node allows users to set points with a wood axe... Why make a whole new plugin for something thats just a small part of a much greater plugin..
They would also need
//count

1cec0ld

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Re: ScalingHelper
« Reply #6 on: August 29, 2012, 08:16:50 pm »
Actually //size may be what youre thinking about. Not to mention, when you select the second point, WE auto-shows the amount of blocks selected at the end of the pink text.

Tenebrae

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Re: ScalingHelper
« Reply #7 on: August 29, 2012, 08:28:46 pm »
Yeah, //size counts the blocks in your selection, and tells you the coordinates of those points too.

LilacLily

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Re: ScalingHelper
« Reply #8 on: August 29, 2012, 08:43:48 pm »
Yeah, //size counts the blocks in your selection, and tells you the coordinates of those points too.

She has a point.
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Tenebrae

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Re: ScalingHelper
« Reply #9 on: August 29, 2012, 08:58:53 pm »

She has a point.
I was just expanding upon what 1ce said.. xD

LilacLily

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Re: ScalingHelper
« Reply #10 on: August 29, 2012, 08:59:28 pm »
I was just expanding upon what 1ce said.. xD

Then you both have a point.
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1cec0ld

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Re: ScalingHelper
« Reply #11 on: August 29, 2012, 09:23:42 pm »

Tenebrae

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Re: ScalingHelper
« Reply #12 on: August 29, 2012, 11:28:02 pm »
That made me laugh way more than it should have...

LilacLily

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Re: ScalingHelper
« Reply #13 on: August 30, 2012, 07:49:31 am »
Bacon is the ultimate solution to every problem.