Pokemon Server Archive

PvP Server => Suggestions => Topic started by: ArchieSalt on June 12, 2012, 03:38:41 pm

Title: Battle area
Post by: ArchieSalt on June 12, 2012, 03:38:41 pm
This hasn't been suggested yet, but i was thinking that instead of starting battles at wild2, we could have a warp to a big arena or something where everyone can fight because most people get killed if they step one foot outside of a wilderness' no PvP zone. This way we can continue battling eachother without disturbing a new player who wants to gather wood or mine.
If we do this then the warp sign should be placed at spawn like the wilderness warp signs so that everyone has access to it.
Title: Re: Battle area
Post by: jord7531 on June 12, 2012, 03:43:47 pm
I already suggested something like this, but as weekly/daily tournaments instead XD
Title: Re: Battle area
Post by: ArchieSalt on June 12, 2012, 03:50:59 pm
Im just thinking of another place where people can hangout and kill eachother. Obviously where you get warped to will be a small no PvP zone so you're not spawn killed
Title: Re: Battle area
Post by: galSrKn on June 12, 2012, 04:09:46 pm
There is /warp battlearena, its huge and awsome place for pvp and events. Maybe that sign should be put outside spawn and made wild no pvp?
Title: Re: Battle area
Post by: ArchieSalt on June 12, 2012, 05:08:15 pm
I dont really like that. Im thinking a huge area to battle which is accessible to everyone
Title: Re: Battle area
Post by: Vitto on June 12, 2012, 05:09:24 pm
I could make some arenas if you want.
Title: Re: Battle area
Post by: 1cec0ld on June 12, 2012, 05:35:34 pm

I dont really like that. Im thinking a huge area


There is /warp battlearena, its huge


which is accessible to everyone

Maybe that sign should be put outside spawn

Not seeing the problem here, besides

I could make some arenas if you want.

Filling up Wild even more for no good reason.
Title: Re: Battle area
Post by: Warmonger_2 on June 12, 2012, 07:33:06 pm
Yeah the battle arena is just fine. Just need a warp sign. And what happened to the warp sign to the Celadon Chest Shops?
Title: Re: Battle area
Post by: 1cec0ld on June 12, 2012, 07:56:48 pm
Yeah the battle arena is just fine. Just need a warp sign. And what happened to the warp sign to the Celadon Chest Shops?

Lets put this in pokemon speak.

Yeah the battle arena is just fine. Just need a warp sign. And what happened to the Automatic FLY HM to celadon city??

Arena: sure. Wild: sure.  Neither of those are in the game, I don't care if y'all get automatic access. But the map is made the way it is for a reason. Walk.
Title: Re: Battle area
Post by: Prodigy39 on June 12, 2012, 09:12:30 pm
Me and Para actually thought up an HM Plugin last night :P
Title: Re: Battle area
Post by: 1cec0ld on June 12, 2012, 10:19:13 pm
Relevance: minimal.

I've thought of theories for HM effects since week 1.

Fly: /warp with pre-visit requirements, game locations only.
Cut: Mark locations as non-entry unless you have it.
Surf: Prevent swimming until you have it.
Strength: Grief Much?
Flash: TorchBlock follow.

WhirlPool: Mark Locations as non-entry unless you have it.
WaterFall: Mark Locations as non-entry unless you have it.
Rock Climb: I feel like I'm repeating myself.
Title: Re: Battle area
Post by: Tenebrae on June 12, 2012, 11:19:04 pm
Relevance: minimal.

I've thought of theories for HM effects since week 1.

Fly: /warp with pre-visit requirements, game locations only.
Cut: Mark locations as non-entry unless you have it.
Surf: Prevent swimming until you have it.
Strength: Grief Much?
Flash: TorchBlock follow.

WhirlPool: Mark Locations as non-entry unless you have it.
WaterFall: Mark Locations as non-entry unless you have it.


Problem with this is then gyms are kind of required to be done in a certain order...


I really only think the most needed is flash.
Rock Climb: I feel like I'm repeating myself.
Title: Re: Battle area
Post by: MasterAssassin82 on June 13, 2012, 01:40:57 am
Relevance: minimal.

I've thought of theories for HM effects since week 1.

Fly: /warp with pre-visit requirements, game locations only.
Cut: Mark locations as non-entry unless you have it.
Surf: Prevent swimming until you have it.
Strength: Grief Much?
Flash: TorchBlock follow.

WhirlPool: Mark Locations as non-entry unless you have it.
WaterFall: Mark Locations as non-entry unless you have it.
Rock Climb: I feel like I'm repeating myself.


We should have this!!!
Maybe strength could be:

-admin marks a block as ''strength-able'
-a region of around 10 blocks is set around the 'strength block' and players cannot push  the boulder out of that   area
-when the area is absent of any player, the 'strength block' resets to original position
-if someone attempts to push the "strength block" into another block or a wall or a player..... it doesnt move....  :p
-an item would be set as the ''strength HM"


Also I think cut and rock smash would be better as just a block that can be broken with the HM item.



 :D
Title: Re: Battle area
Post by: ArchieSalt on June 13, 2012, 03:15:48 am
Trying to get back on track. I think that you should place a warp at spawn for the Battlearena as its not really accessible unless you warp (Must be donator) Or enderpearl in there after walking for miles
Title: Re: Battle area
Post by: jord7531 on June 14, 2012, 08:19:46 am
The battlearena is too... (fill in blank), and once you warp in it's pvp so people can kill quickly...  I would volunteer to build a larger arena/ set of detailed theme specific arenas :) , with a more organized and thought out terrain.  :D
Title: Re: Battle area
Post by: Tenebrae on June 14, 2012, 12:26:20 pm
Trying to get back on track. I think that you should place a warp at spawn for the Battlearena as its not really accessible unless you warp (Must be donator) Or enderpearl in there after walking for miles


Maybe people should donate then?
Title: Re: Battle area
Post by: ArchieSalt on June 14, 2012, 01:08:24 pm
The battlearena is too... (fill in blank), and once you warp in it's pvp so people can kill quickly...  I would volunteer to build a larger arena/ set of detailed theme specific arenas :) , with a more organized and thought out terrain.  :D
Me too, but its admins descision
Title: Re: Battle area
Post by: ArchieSalt on June 14, 2012, 01:08:53 pm
Trying to get back on track. I think that you should place a warp at spawn for the Battlearena as its not really accessible unless you warp (Must be donator) Or enderpearl in there after walking for miles


Maybe people should donate then?
Nobody will donate just to get access to an unused area.