Pokemon Server Archive

PvP Server => Server News => Topic started by: zombiedood on February 04, 2012, 08:40:07 pm

Title: Power levels and Gyms.
Post by: zombiedood on February 04, 2012, 08:40:07 pm
So McMmo a neat plugin we have all come to enjoy. Lately Gym leaders are requiring Challengers to have an overall power level of so much before you can challenge. While some see it as a benefit to help cut down on noob challengers. Others see it as a hobble against Skilled players that just haven't taken the time to truly invest time into trivial matters. Admin's would like to hear your thoughts and Ideas about it in this tread, and hear you threw a Vote. Please vote and take part to help better our community.
Title: Re: Power levels and Gyms.
Post by: Paradox on February 04, 2012, 09:14:45 pm
No, it should never be required to have a certain mcmmo skill. Everyone should have equal rights to gyms.
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 04, 2012, 09:25:57 pm
I am a strong supporter of skill > stats. I feel this an excuse for gym leaders to be lazy. I understand maybe being challenged all day by noobs is hard but that's the life of a gym leader. A way to help cut down on this would be to limit gym challenges a day not to force people to grind. It was one of our first things as we opened Kanto gyms. Challenges comes first No matter what. They bring their own supplies, Cant challenge the same Gym more then a few times a day, and Plugins never inflicted with challengers/challenges themselves. I disprove.
Title: Re: Power levels and Gyms.
Post by: CKDavid on February 04, 2012, 09:55:49 pm
I agree that the power level requirements should be removed, especially the higher ones such as 600. I can definitely understand why the requirements were made, but there are people who have trained up to around 300 and still can't access every gym. Perhaps there should be a universal power level for gyms set at 100 or something.
Title: Re: Power levels and Gyms.
Post by: Equin0x on February 04, 2012, 10:33:58 pm
I am by no means against having a limit or not. The thing is that most players automatically join the server and challenge a gym keeping in mind "how hard can it be?". Then they lose and complain then re-challenge. Sure its not a problem with 2-3 people back to back but once there's a massive new player infestation and there's like 15 challenging you at once and complaining, it becomes a huge pain in the ass especially if your unlucky enough to be the only gym leader online at that time (I've experienced that).
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 04, 2012, 10:53:07 pm
Heres an idea, maybe open up your gym so they can go about atleast like the first course without you there so atleast they can master that n die a few times before they try it again? let them play in box A 24/7 but let them progress to box's B-H when your taking their challenge?
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 04, 2012, 11:32:46 pm
Problems:
1 gym leader at a time (it was a mid day weekend today and we had 4 omg)
No one wants to be a gym leader because of no perks
No one wants newbies swarming the only gym leader online, esp when we give them no choice
Almost Every Gym leader that is active is an elite 4 contender, meaning we expect people with no powerlevel (powerlevel translates into time on the server as well) to defeat members strong enough to fight the elite 4.

When Johto Opens and those leaders can transfer to the harder region, then maybe Kanto will be full of "i have 101 swords gimme leader rank"
But until then, we are too strong over in Kanto. New players cant handle it. (Rigby and Oddy may be exceptions to this. Don't go pointing out individuals who break the mold)
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 06, 2012, 06:11:18 am
Like I said it open a part and then it allows noobs to play in a small part to practice in so gymleaders wont be bumrushed? Maybe wouldntwork with TONS of traffic but idk
Title: Re: Power levels and Gyms.
Post by: oddy on February 06, 2012, 12:04:59 pm
How about opening a public parkour course; because, most new players dont have experience with this so they will continue to challenge until they get it being as its the only true practice they can get. Just a thought but yea if u put it somewhere in the wild away from everything maybe make a warp sign to it, this might help the issue.
Title: Re: Power levels and Gyms.
Post by: oddy on February 06, 2012, 12:20:21 pm
also to avoid a cluster on one preset course you could make 3 practices courses of different difficulty easy intermediate and hard type style so people can work up and split up the traffic a bit
Title: Re: Power levels and Gyms.
Post by: Paradox on February 06, 2012, 08:50:26 pm
Honestly, this is the POINT of co-leaders. Just work something out with your co-leader. You take gym battles every other day, and he takes it on your off day. Make sure you guys are both active. Now you have one free day. Wabam.
Title: Re: Power levels and Gyms.
Post by: liquidfired on February 07, 2012, 05:15:57 am
^
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 07, 2012, 12:38:57 pm
I still suggest maybe like oddy said a map Course with different levels or my idea of the gyms keeping an open training area in ea gym
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 07, 2012, 12:41:32 pm
I don't know, the parkour course sounds like a good idea but for some reason I get the odd feeling that the open gyms will be easily abused >_>
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 07, 2012, 12:42:26 pm
I mean, considering that gyms are PVP, people that are trolls can just camp the first course and let no one try it out >_>
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 07, 2012, 12:46:26 pm
excellent point bj. Maybe a public course with pvp disabled in the wild somwhere like oddy said with different courses and difficulties to help train?
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 07, 2012, 12:47:56 pm
I think that's a good idea, something like Paradox's torture chamber, just less.. torturey  :P
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 07, 2012, 02:46:04 pm
What are the odds of trainers using it.
Title: Re: Power levels and Gyms.
Post by: oddy on February 07, 2012, 03:43:12 pm
i dont know how many people would actually use it but it would be a smart alternative for practice and would benefit people if they do decide to use them and could ease the load off of gym leaders when theres not alot online
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 07, 2012, 04:18:40 pm
On a totally off topic subject... Nice collections of dragons u got ther 1ce :P
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 08, 2012, 12:05:39 am
Totally off topic but lets get naked because I simply need moar posts.  8)


Idk how many people would use it but it would atleast give a place for them to go to insted of this bs that mio and paradox said earlier, To freeze/reduce the stats of one skill so gym leaders get a handicap then force them to use that frozen low skill against noobs. Like thats going to make people want to be leaders. No I refuse to let that happen I would rather see the power level for trainers be put up but scale it somehow to gyms/gymleaders
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 08, 2012, 12:08:01 am
Well if the parkour course is really THAT hard you will gain acrobatics from it.
Title: Re: Power levels and Gyms.
Post by: synderfin on February 08, 2012, 03:33:12 am
I don't think the Kanto gyms should become any easier because I like having the challenge but the power level is annoying. The gyms are hard enough without them and it's annoying going back and forth through a sugar cane field just to get your herbalism up to get your power up. Maybe a time limit to stop users taking too long and creating a line or something even though that would be really annoying..........
I don't think gym leaders should be weakened for new users. It would be unfair on people who have trained heaps but can't defeat the leader but the newbies are passing through easy.
An obstacle training place sounds cool but shouldn't be pvp or one at a time so there's no lines but people can't kill each other.
Just my little input  :)
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 08, 2012, 04:28:21 am
"Hey its my first time here, where do I go to challenge a leader? Oh a training place? Pft, I don't need that, I've been on like 10 other servers. Hey Gym Leader, I challenge you! *30 minutes later WTF I know I can do this jump! Just one more try! I DONT CARE IF I HAVE $ PEOPLE WAITING BEHIND ME BLARGHCAPSCAPSBLAHBLAHSPAMIMANOOBANDIMGOINGTOGETBANNED"
Title: Re: Power levels and Gyms.
Post by: synderfin on February 08, 2012, 06:25:40 am
Hmmmmmm that does seem slitely problematic.......
Maybe there should be a standard power level requirement for every gym of like 100 just to stop that from happening.
As much as I don't like it a gym battle time requirement could stop someone who won't give up and is holding up the line....




You do have a lot of dragons 1ce.....
Title: Re: Power levels and Gyms.
Post by: Paradox on February 08, 2012, 10:41:27 am
Okay, we had a "small" admin meeting and kind of talked this out. We didn't establish rules, but we've come to a general consensus:

Mcmmo skills do NOT matter in fights. There are many documented battles in which someone with an extremely low mcmmo stat beats someone with an extremely high one. Because of this, you should not be prejudice to someone based on stat level rather than their true skill. Yes, it is annoying to have people challenge you, but as a gym leader, that is your job. Just because people ask help from me or other admins every waking moment on the server does not mean I say no to them because their new.
Sure, maybe they will come one the server for 10 minutes and never come back again, but I do my job because I like it and in the more professional way, it's my job. I only hope gym leaders have a similar feeling.
Title: Re: Power levels and Gyms.
Post by: synderfin on February 08, 2012, 03:32:31 pm
That is probably for the best.......
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 08, 2012, 08:05:04 pm
Paradox, that answered a question that we already knew the answer too. Did you guys even discuss the parkour course? Personally I think it is a great idea. Also, another suggestion, maybe you can add a mob killing bonus to gym leaders, this would encourage people too become a gym leader and it would keep gym leaders where they are. It dosen't even have to be that big of a mob bonus maybe just 0.50% ... better then nothing.
Title: Re: Power levels and Gyms.
Post by: oddy on February 08, 2012, 08:07:41 pm
if you add a mob killing bonus to gym leaders that could deflate the benefit of donating though
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 08, 2012, 08:09:25 pm
That's why I said to make it a small bonus. The donator bonus is much bigger than .5% ... or atleast I think it is :P
Title: Re: Power levels and Gyms.
Post by: Paradox on February 08, 2012, 08:39:26 pm
I think we have plenty of gym leaders, don't we? If not,we can always add more perks.
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 08, 2012, 11:14:56 pm
Paradox, fly around kanto and look at the signs on each gym. Look at how many don't have 2.

Donators have 150%, 200% and 250% respective to their rank in donation.
To put it in simple words, Veteran Donators receive double cash per mob kill.
Title: Re: Power levels and Gyms.
Post by: vance101 on February 09, 2012, 12:29:49 am
i would like the power lvl required for the challanging of a gym to scale to the power lvl of the gymleader maybe?
Title: Re: Power levels and Gyms.
Post by: synderfin on February 09, 2012, 07:12:45 am
I don't think the lack of gymleaders is because of perks but just because of the requirements to become one. As much as it would be cool and I still have to complete one more gym to get it I still think the requirements defiantly shouldn't be lowered.
I really don't think it's to do with the perks........it's not like someone is going to take up the large responsibility of becoming a gymleader just to get some extra money from mobs.........
Title: Re: Power levels and Gyms.
Post by: Paradox on February 09, 2012, 07:36:06 am
I don't think the lack of gymleaders is because of perks but just because of the requirements to become one. As much as it would be cool and I still have to complete one more gym to get it I still think the requirements defiantly shouldn't be lowered.
I really don't think it's to do with the perks........it's not l the like someone is going to take up the large responsibility of becoming a gymleader just to get some extra money from mobs.........

Actually, gym leaders use to have warps and we had people who only became gym leaders for warp and we had to get rid of it because of abuse.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 09, 2012, 11:41:23 am
^^^^^^^
Title: Re: Power levels and Gyms.
Post by: synderfin on February 09, 2012, 03:44:16 pm
Wait they seriously only became gym leaders to have a warp........
Three set homes should be enough......
Title: Re: Power levels and Gyms.
Post by: burritocraft on February 10, 2012, 08:50:16 pm
There is one problem with all these gyms. As we, the trainers, get better and challenge gyms at lets say power level 200. That gymleader has unarmed at 650. We have sword skill of 213. We get pwned, and we cant beat the gym until we have power level 800. Say nay to the power level!
Title: Re: Power levels and Gyms.
Post by: hixhen1 on February 12, 2012, 04:10:22 pm
Ok so I was a gym leader for a very long time and I like a lot of challenges at first but lately there has been massive floods of noobs so power lvl reqs. were the best option due to you not getting challenged by too many noobs also making noobs train in pvp and other skills which on this server pvp is a very large part of it and just allowing noobs a free pass to challenge isnt fair for the leader also gym leaders just found another way to stop noobs but this time its making people wait 24 hours and now instead of noobs training and getting better before they challenge they are waiting and not improving so there is a very small chance for a noob to get farter on this server and it is very likely they will be a trainer for  a very long time and waiting also might make them quit so all im saying is gym leaders need a break like fuchsia i have yet to see one noob get past the entire course but i have seen noobs challenge fail then I added power lvl and they come back later and get past the course and sometimes(Rarely due to 500+ axes) win.
Title: Re: Power levels and Gyms.
Post by: hixhen1 on February 12, 2012, 04:11:52 pm
You could also make it so the maximum power lvl requirement was like 500 or 600 so we dont have to wait till noobs are at 850+
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 12, 2012, 04:50:15 pm
Maybe we should get rid of the gym leaders who are too powerful for the noobs? I mean soon we will have Johto opening which will balance it out because more than likely all the pro's will move there.
Title: Re: Power levels and Gyms.
Post by: Paradox on February 12, 2012, 06:18:53 pm
Well the hightest of gym leaders and elitle will move to johto, allowing gyms to be easier and make more gym leaders thus spreading out gymchallenges.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 12, 2012, 06:22:15 pm
I understand that but it dosen't seem like johto is opening within the week so why don't we take off gym leaders that have too high of skill and over 4+ Gym badges? Tell em to take a break
Title: Re: Power levels and Gyms.
Post by: Paradox on February 12, 2012, 06:24:09 pm
That's not fair to them. Johto should be released soon and it would require to kick out a lot of gym leaders. And our main advertisement is minestatus, which were losing in a few days, so once thats gone let us see what happens.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 12, 2012, 06:24:58 pm
Alright sounds good to me
Title: Re: Power levels and Gyms.
Post by: Prodigy39 on February 12, 2012, 10:22:42 pm
So since I'm beast, I'm gonna go to Johto? Cause I'm sick of killing every newb who steps in my arena.
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 13, 2012, 12:25:31 am
I just thought of something. Why do we have "obstacles" when they are so strong? Why not just murder people in a line until they get the hint?
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 13, 2012, 07:08:15 am
I just thought of something. Why do we have "obstacles" when they are so strong? Why not just murder people in a line until they get the hint?
Why do any ofit why bother? For the sport, the gratification. That good fedeling being part of the game.
Title: Re: Power levels and Gyms.
Post by: Jourdy on February 13, 2012, 08:40:28 am
I would like to officially announce that I Jourdy, am the new Saffron City Gym Leader along with Gal!


Yay


Jourdy, 
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 13, 2012, 11:46:18 am
In response to 1ce, the reason why is in the pokemon games, there were other trainers you had to challenge, therefore there are "obstacles" to replace this, I guess if a gym leader really wanted too, they could just make an epic, really hard arena and just challenge through that.
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 13, 2012, 11:53:00 am
Example: olivine gym.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 13, 2012, 12:04:52 pm
Umm elaborate your example?
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 13, 2012, 12:11:17 pm
No obstacles, just a leader.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 13, 2012, 12:17:11 pm
I might do that if I ever get a Johto gym, I think it's a good idea
Title: Re: Power levels and Gyms.
Post by: Vitto on February 13, 2012, 01:17:35 pm
1ce, are you olivine leader? :O
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 13, 2012, 05:35:12 pm
Lol what gave you that idea???
Title: Re: Power levels and Gyms.
Post by: Vitto on February 14, 2012, 12:38:07 am
How could you know that olivine wont have a course, when johto isnt out yet?
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 14, 2012, 12:57:17 am
*Facepalm*

Game Boy Game Bro
Title: Re: Power levels and Gyms.
Post by: Vitto on February 14, 2012, 03:12:24 am
Pewter doesnt have a course either :P
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 14, 2012, 12:17:43 pm
Lol, no gym has a course... or atleast I don't think so  ???
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 14, 2012, 09:48:19 pm
Yeah, they do. They have trainers, or they have puzzles.

Brock: 2 trainers
Misty: 2 trainers
Surge: 3 trainers + switch puzzle
Erika: ...5? 6 trainers?
Sabrina: 8 trainers + teleport puzzle
Koga: 5 trainers + invisible walls
Blaine: 7-8 trainers + quiz
Giovanni: Bunch of trainers + arrow puzzle

Falkner: Trainers
Bugsy: Trainers
Whitney: Trainers
Morty: Invisible floor + trainers
Jasmine: TROLL GOTZ NO OBSTACLES BOIZ
Chuck? Was that his name?: Trainers
I forgot mr Mahogany: ice puzzle + trainers
Claire: Trainers
All of the above are based on gen 2 map, not the updated gen 4 map, since that one uses far more puzzles, and are all more elaborate. But Jasmine still has no puzzle, no trainers.
Do not test my knowledge.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 14, 2012, 10:20:09 pm
Lol I meant in the Anime :P
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 14, 2012, 11:36:26 pm
*Facepalm*

Game Boy Game Bro
Title: Re: Power levels and Gyms.
Post by: Vitto on February 15, 2012, 10:56:46 am
Ice leader Johto is called Pryce.

Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 15, 2012, 11:33:01 am
Your message in your thing went perfectly in ur comment video :P
Title: Re: Power levels and Gyms.
Post by: Pricey447 on February 15, 2012, 04:25:06 pm
Ice leader Johto is called Pryce.
You should just change the y to an i in my name and give me that gym.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 15, 2012, 04:26:35 pm
Lulz Price
Title: Re: Power levels and Gyms.
Post by: Vitto on February 15, 2012, 04:40:48 pm
At first, I thought he was named price,
But that would hae been too creepy,
I already picture price as an old man with a long coat....
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 15, 2012, 05:25:51 pm
I picture price as an intelligent man ALWAYS eating a crumpet :P
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 15, 2012, 08:50:15 pm
I picture him as a 14 year old sitting in a large white mansion while his parents are at work, leaving him forever alone.
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 16, 2012, 04:04:08 am
lol 1ce.
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 16, 2012, 01:42:48 pm
I have a new image of price now :P
Title: Re: Power levels and Gyms.
Post by: Vitto on February 16, 2012, 02:33:46 pm
Yep....
Title: Re: Power levels and Gyms.
Post by: ArchieSalt on February 16, 2012, 02:55:19 pm
I picture price as an intelligent man ALWAYS eating a crumpet :P
^ This is the truth
Title: Re: Power levels and Gyms.
Post by: Pricey447 on February 16, 2012, 02:57:36 pm
These are all true i am a 14 year old boy but i look like and old man, i also carry a stick i live in a mansion and i am never to be seen without a crumpet (slightly racist there Bjz).
Title: Re: Power levels and Gyms.
Post by: ArchieSalt on February 16, 2012, 05:52:05 pm
These are all true i am a 14 year old boy but i look like and old man, i also carry a stick i live in a mansion and i am never to be seen without a crumpet (slightly racist there Bjz).
Bjz not racist >:(
Title: Re: Power levels and Gyms.
Post by: Vitto on February 17, 2012, 01:45:09 am
I am the racist here, its MY job!
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 17, 2012, 02:55:42 am
So the votes appear to be tied...
Since "depends" means "yes under certain circumstances"
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 17, 2012, 06:31:09 am
So the votes appear to be tied...
Since "depends" means "yes under certain circumstances"


lol Bullshit it means No aswell. Twist this your way its a split of depends. We come out strong. Forever No.


Like a Boss 8)
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 17, 2012, 06:31:34 am
Also I modified your thing by accident I ment to click quote, Hah.  ;D
Title: Re: Power levels and Gyms.
Post by: BjZrGooD on February 17, 2012, 11:27:33 am
Zombe knows how it's done  8)
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 17, 2012, 01:37:38 pm
So the votes appear to be tied...
Since "depends" means "yes under certain circumstances"


lol Bullshit it means No aswell. Twist this your way its a split of depends. We come out strong. Forever No.


Like a Boss 8)

Then why was "depends" even added
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 18, 2012, 07:14:37 pm
So what we don't, we do. Stalemate. I say we Dont. 8)
Title: Re: Power levels and Gyms.
Post by: 1cec0ld on February 19, 2012, 02:10:24 am
I say we do. Let's make a new topic so we can make another poll about it.
Title: Re: Power levels and Gyms.
Post by: zombiedood on February 19, 2012, 02:27:15 am
:I another?? never get solved like this just keep on repeating lolololol
Title: Re: Power levels and Gyms.
Post by: Sneakyminer4life on February 29, 2012, 09:33:15 pm
I think that this is a good idea to keep lots of people from chalanging. And it will make it more of a chalange for both the gym leader and the chalanger if they are both skilled.
Title: Re: Power levels and Gyms.
Post by: Prodigy39 on February 29, 2012, 10:23:48 pm
It can also be spam, one gym leader joins to say hi. 40 trainers and 1 admin online, almost half of the trainer PROD I CHALLENGE YOU. I was like wtf man, so I took like two or three challenges and got grounded. True story bro. I won't be on for a little while hence my groundedness, but I sneak on my iPod and make forum posts (like this one).
Title: Re: Power levels and Gyms.
Post by: Vithrus on March 01, 2012, 01:13:07 pm
Prod I'll help you out bruddha. I completed your gym, have three badges, and archery reaching 200. I could be a co-co leader for you, and when people start moving to Johto, I was eyeing taking up the Cerulean Gym, or anything when Vet Gym leaders move on.
Title: Re: Power levels and Gyms.
Post by: Prodigy39 on March 01, 2012, 03:32:29 pm
One problem, I have a co