Pokemon Server Archive

PvP Server => Suggestions => Topic started by: alexandred3 on July 30, 2012, 11:45:25 am

Title: Suggestions for Rigby
Post by: alexandred3 on July 30, 2012, 11:45:25 am
Ok, so Rigby is looking for suggestions on how to make the server more 'fun'.
I suggest to get 1st of all the slot machines back (because they were awesome) and we could also, as often requested, have an arena with different PvP game types, like CTF or FFA.
Title: Re: Suggestions for Rigby
Post by: ~Ali~ on July 30, 2012, 12:03:48 pm
More fun eh?

I'll get as list up, as soon as I wake up :)
Title: Re: Suggestions for Rigby
Post by: Prodigy39 on July 30, 2012, 12:08:01 pm
I have some events I've been dying to try out. I still like my Mining World idea too >.>
Title: Re: Suggestions for Rigby
Post by: Equin0x on July 30, 2012, 12:09:02 pm
They wan't something other then PvP, it gets boring. I would suggest raffles? Set up a area and spawn a limited amount of supplies, first one to get 10 of each ore wins,  treasure hunts, zombiepigman survival, idk.
Title: Re: Suggestions for Rigby
Post by: Rigby on July 30, 2012, 12:39:32 pm
They wan't something other then PvP, it gets boring. I would suggest raffles? Set up a area and spawn a limited amount of supplies, first one to get 10 of each ore wins,  treasure hunts, zombiepigman survival, idk.
PvP works too,  along with PvE, I'm accepting all ideas
Title: Re: Suggestions for Rigby
Post by: Tenebrae on July 30, 2012, 01:05:36 pm
PvP works too,  along with PvE, I'm accepting all ideas


How about something that gets people to go places they normally wouldn't go to. Notable example being Zombie's event.


Maybe hide special blocks all over Kanto and Johto and first person to find them all gets a prize. Eg. Hide a predefined number of, lets say enderportalframe blocks, in obscure parts of the regions (maybe whirl islands or other places like that; atop tin tower) and players mail admins when they found them.


Another idea I had while writing this:
Needle in a Haystack
Admin clears out lets say a 200x200 area down to bedrock, put a single block of either stone or dirt  and protect it with world guard. Then fill in the rest of the area with stone or dirt (same block as the protected one) and players must mine/dig to find the protected block. First player to find it gets a prize.




May edit this if I have more ideas later.
Title: Re: Suggestions for Rigby
Post by: ArchieSalt on July 30, 2012, 01:10:41 pm
Rigby, although i admire your wish to make the server more fun for users. The reason events do not happen often is because admins are always enraged after every event because of the sheer mass of people wanting to be part of it, and all the petty arguements caused by it.
So my suggestion is to get a plugin which can initiate PvP events regularly without the need for admin assisstance. Once we have something like this, we can begin to think of what events will take place :P
Title: Re: Suggestions for Rigby
Post by: Rigby on July 30, 2012, 03:15:27 pm
For one, I'm not looking for EVENT suggestions.
Title: Re: Suggestions for Rigby
Post by: Ichikunjii on July 30, 2012, 04:00:50 pm
Custom plugins.

CUSTOM

PLUGINS

It would be nice if we could use "useless" items for more.

(Ripoff from MineZ) Paper + Red Dye + Lime Dye + Shears= Ability to heal others.

Red=Regen Lime=Cures certain status effects.

Maybe add uses to other useless items that no one ever uses. :P
Title: Re: Suggestions for Rigby
Post by: Tenebrae on July 30, 2012, 04:12:54 pm
Custom plugins.

CUSTOM

PLUGINS

It would be nice if we could use "useless" items for more.

(Ripoff from MineZ) Paper + Red Dye + Lime Dye + Shears= Ability to heal others.

Red=Regen Lime=Cures certain status effects.

Maybe add uses to other useless items that no one ever uses. :P


So like PokéItems?
making regular items have pokemon effect?
Title: Re: Suggestions for Rigby
Post by: ArchieSalt on July 30, 2012, 04:15:31 pm
For one, I'm not looking for EVENT suggestions.
Then look at my suggested type of plugin :P
Title: Re: Suggestions for Rigby
Post by: TAlegends on July 30, 2012, 05:26:20 pm
there havent been any events in like ages if you ask me
Title: Re: Suggestions for Rigby
Post by: Prodigy39 on July 30, 2012, 05:54:59 pm
For one, I'm not looking for EVENT suggestions.
Mining world...
Title: Re: Suggestions for Rigby
Post by: Rigby on July 30, 2012, 06:06:47 pm
Mining world...
I never said that was a bad idea.
Title: Re: Suggestions for Rigby
Post by: Prodigy39 on July 30, 2012, 06:43:38 pm
Never said it was a good one either
Title: Re: Suggestions for Rigby
Post by: Ichikunjii on July 30, 2012, 07:24:26 pm
Yes Tene like pokemon items.
Title: Re: Suggestions for Rigby
Post by: Tenebrae on July 30, 2012, 10:11:49 pm
Cookie=Lava Cookie: Extinguishes player if on fire, and grants short term fire/lava resistance.


Something like that maybe.
Title: Re: Suggestions for Rigby
Post by: 1cec0ld on July 30, 2012, 10:51:36 pm
Cookie=Lava Cookie: Extinguishes player if on fire, and grants short term fire/lava resistance.


Something like that maybe.


I like this one. I'm adding it. But cookies are cheap so the resist would only be like 2 seconds, so eat fast...
Title: Re: Suggestions for Rigby
Post by: Ichikunjii on July 31, 2012, 12:02:13 am
So theres one.

"Pokemon Items"

We have items like attract and repel.

Give lapislazuli an ability? Or somehow make the mail in pokemon a chest+feathers and it automatically drops in their inventory if there is no space it falls on the gorund. When it is recieved it will say "Player sent you mail!"

This could also be a safer way of trading for players.
Title: Re: Suggestions for Rigby
Post by: MasterAssassin82 on July 31, 2012, 12:23:34 am
Give lapislazuli an ability?
Yeah lapis is pretty much useless otherwise, maybe it could be a potion (heals 5 hearts when used)
or a Full Heal (heals poison)
Title: Re: Suggestions for Rigby
Post by: Ichikunjii on July 31, 2012, 02:12:45 am
Yeah maybe lapis can work as a full heal like 16 pieces. Considering Lapis drops a ton every mined one.
Title: Re: Suggestions for Rigby
Post by: Tenebrae on July 31, 2012, 08:00:32 pm
There is so much more to pokemon than just healing items. Lapis Lazuli somewhat resembles a water stone. Perhaps it could give increased underwater time and/or and increased underwater mining speed. Possibly even increased swimming speed or making it brighter underwater. Perhaps one of these effects could be induced at random when the lapis is 'used'. Effects would be short, but stack on each other if used in rapid succession.
Title: Re: Suggestions for Rigby
Post by: Ichikunjii on July 31, 2012, 08:12:48 pm
Thats true Tene but runes already give an "offensive" part of this pokemon server.

Thats hwy I am suggesting items should start working as "Passive/Defensive"
Title: Re: Suggestions for Rigby
Post by: Tenebrae on July 31, 2012, 09:30:50 pm
Thats true Tene but runes already give an "offensive" part of this pokemon server.

Thats hwy I am suggesting items should start working as "Passive/Defensive"


Thats why I said
Lapis Lazuli somewhat resembles a water stone. Perhaps it could give increased underwater time and/or and increased underwater mining speed. Possibly even increased swimming speed or making it brighter underwater. Perhaps one of these effects could be induced at random when the lapis is 'used'. Effects would be short, but stack on each other if used in rapid succession.
 
Just realised thats similar to the DrugMeUp plugin. But no negatives with this one :p
Title: Re: Suggestions for Rigby
Post by: MasterAssassin82 on August 01, 2012, 02:28:20 am
There is so much more to pokemon than just healing items. Lapis Lazuli somewhat resembles a water stone. Perhaps it could give increased underwater time and/or and increased underwater mining speed. Possibly even increased swimming speed or making it brighter underwater. Perhaps one of these effects could be induced at random when the lapis is 'used'. Effects would be short, but stack on each other if used in rapid succession.
Good idea
Title: Re: Suggestions for Rigby
Post by: ArchieSalt on August 01, 2012, 02:44:33 am
Do any of you actually use Runecraft on the server regularly?
I've come to see it as a pointless plugin :/
Title: Re: Suggestions for Rigby
Post by: liquidfired on August 01, 2012, 03:00:07 am
Do any of you actually use Runecraft on the server regularly?
I've come to see it as a pointless plugin :/
I do (technically), Bottomless Cauldrons.


Types of Stones we could use on the server:
LWater Stone = Lapis: Like what Tene said, Water Breathing abilities for 30 seconds (Shift Right Click)
Fire Stone = Rosey Red Dye: It could allow non donators Lava walking abilities for about 30 seconds, and fire immunity (Easier to make than a Fire Potion) (Shift Right Click)
Leaf Stone = Cactus Green Dye: Could act as a Green thumb and act like Bone meal but Radius x 2, and for crops, instead of 1 plant it will instantly grow all the plants directly around you. (Like in an + shape with you in the middle) (Shift Right Click)
Thunder Stone = Dandelion Yellow Dye: Could be a bit OP but could Light thunder every 4 hours at someone. (Shift Right Click)
Moon Stone = Clock: Every 4 Hours allow you to change it to Night (Shift Right Click)
Sun Stone = Clock: Every 4 Hours allow you to change it to Day (Shift Left Click)


It's Shift Right Click because most of these items already have a function to color sheep




 
Title: Re: Suggestions for Rigby
Post by: Tenebrae on August 01, 2012, 04:28:28 am
I do (technically), Bottomless Cauldrons.


Types of Stones we could use on the server:
LWater Stone = Lapis: Like what Tene said, Water Breathing abilities for 30 seconds (Shift Right Click)
Fire Stone = Rosey Red Dye: It could allow non donators Lava walking abilities for about 30 seconds, and fire immunity (Easier to make than a Fire Potion) (Shift Right Click)
Leaf Stone = Cactus Green Dye: Could act as a Green thumb and act like Bone meal but Radius x 2, and for crops, instead of 1 plant it will instantly grow all the plants directly around you. (Like in an + shape with you in the middle) (Shift Right Click)
Thunder Stone = Dandelion Yellow Dye: Could be a bit OP but could Light thunder every 4 hours at someone. (Shift Right Click)
Moon Stone = Clock: Every 4 Hours allow you to change it to Night (Shift Right Click)
Sun Stone = Clock: Every 4 Hours allow you to change it to Day (Shift Left Click)


It's Shift Right Click because most of these items already have a function to color sheep




 


I know how to use RuneCraft.




Time control is a bit overpowered. Unless it consumed the clock in the process. Not to mention if admins were to have wanted players to be able to do that, we'd have access to the Kronos Trigger Rune.
Yellow dye is extremely easy to make and striking lighting is rather powerful, even if it consumes the dye. I'd propose this being either gold ingot, gold block, or a gold helmet (lightning rod lol)
I like that idea for leafstone.
Fire Stone: as 1ce said about my Lava Cookie idea, easy to make, so effects will be very short. Perhaps redstone (possible even the ore), thats harder to obtain than cutting a flower and obtaining dye from it.


For shift right click, good idea. But its their fault if they click it on a sheep...