Pokemon Server Archive
PvP Server => Pokemon Maps => Hoenn-Related => Topic started by: Omastar on March 09, 2013, 05:35:22 am
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Hoenn Progress List
Settlements:
Littleroot Town
Oldale Town
Petalburg City
Rustboro City
Dewford Town
Slateport City
Mauville City
Verdanturf Town
Fallarbor Town
Lavaridge Town
Fortree City
Lilycove City
Mossdeep City
Sootopolis City
Pacifidlog Town
Ever Grande City
Routes:
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
Underwater
Landmarks:
Petalburg Woods
Rusturf Tunnel
Island Cave
Granite Cave
Abandoned Ship
Oceanic Museum
Seaside Cycling Road
New Mauville
Desert Ruins
Mirage Tower
Trainer Hill
Fiery Path
Jagged Pass
Mt. Chimney
Desert Underpass
Meteor Falls
Weather Institute
Scorched Slab
Ancient Tomb
Safari Zone
Mt. Pyre
Lilycove Museum
Shoal Cave
Aqua Hideout
Magma Hideout
Mossdeep Space Center
Seafloor Cavern
Cave of Origin
Sky Pillar
Victory Road
Sealed Chamber
Battle Frontier
Artisan Cave
Altering Cave
Marine Cave
Terra Cave
Access to:
Faraway Island
Navel Rock
Birth Island
Buildings that need interiors (counts as one big area):
Professor Birch's Lab
Flower Shop
Trainer's School
Devon Corporation
Dewford Hall
Pokemon Fan Club
Stern's Shipyard
Oceanic Museum
Slateport Harbor
Slateport Battle Tent
Trick House
Seaside Cycling Road Houses
Mauville Game Corner
Rydel's Cycle
Pokemon Day-Care
Verdanturf Battle Tent
Fallarbor Battle Tent
Cable Cars
Weather Institute
Contest Hall
Lilycove Department Store
Lilycove Harbor
Lilycove Museum
Mossdeep Game Corner
Mossdeep Space Center
Hoenn Pokemon League
Battle Point Exchange Service Corner
Record Hall
Pokemon Center
Pokemart
we just don't know:
Mirage Island
Battle Frontier Facility interiors
Secret Bases
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Completed
In Progress
Not Yet Started
It Is A Mystery (weesnaw (https://www.youtube.com/watch?v=iTyVTDkgJ58))
Once everything else is done:
- Check signs
- Check warps
- Check regions
- Check command blocks
- Add surrounding terrain
- Edit the region with new blocks where new blocks need to be placed
- Interiors of big buildings eg devon corp
Areas Completed:
89/89
Areas WIP:
0/89
Approximate Region Completion:
100% (sort of)
POST IRRELEVANT THINGS AND YOUR POST GETS DELETED.
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Somebody check 124+underwater, so far from what I've seen it's done.
btw, where do we build the interior of the underwater caves?
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btw, where do we build the interior of the underwater caves?
Underwater (https://www.pokemonserver.net/forum/proxy.php?request=http%3A%2F%2Fcdn2.hackforums.net%2Fimages%2Fsmilies%2Fblackhat.gif&hash=ee0944d01db6ae68e41bcfa88df5d11e)
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No shit Tene... ( -_-)/)_*)... I meant, is ther a zone where we build all the interiors and then make the warps to there, or what?
(Since interiors can be too big ratioly to the outeriors....(If that's even a word :roll: )
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No shit Tene... ( -_-)/)_*)... I meant, is ther a zone where we build all the interiors and then make the warps to there, or what?
(Since interiors can be too big ratioly to the outeriors....(If that's even a word :roll: )
They'lll get built inside a rock or something. If they're too big, somewhere off the map, like petalburg woods is.
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routes 125 and 126 are done
edit: copied sinnoh's to do list and added areas completed, areas wip, and approx. region completion
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route 120+meteor falls are done
mt pyre is wip
added a list of buildings that need interiors
please post suggestions for adding/deleting anything on that list
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I think there's a warp sign made for Navel Rock and Birth Island.
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I think there's a warp sign made for Navel Rock and Birth Island.
There isn't, because no non-flyable location will have a warp set at it. It'll be command block teleport.
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There isn't, because no non-flyable location will have a warp set at it. It'll be command block teleport.
Oh ok because where all the one island, etc is the 2 signs are beside them.
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abandoned ship is done
sealed chamber was done ages ago
southern island isn't even my problem so it's going off the list (http://www.pokemonserver.net/forum/index.php?topic=3041.0)
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terra cave is done
marine cave is done
we have passed 90%
Arceus bless
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mt. pyre is done
128 is done
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My dream is nearly complete, thank you Anon and all other Hoenn builders for seeing this through when I didn't.
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aqua hideout is done
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trainer hill is done
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mt. chimney is done
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magma hideout is done
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prof birch's lab is done
flower shop is done
trainer school is done
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devon corp is done
pokemart is done
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stern's shipyard is done
new mauville isn't
wow that took forever
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Anon is it ok if I start one of the Interior Buildings? if not can I get the location of an Interior that needs finished?
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go ahead
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started the first floor of the Oceanic Museum, coordinates are at Little Root, Feel free to change anything that is off-scale should anything be.
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started the first floor of the Oceanic Museum, coordinates are at Little Root, Feel free to change anything that is off-scale should anything be.
added to wip
pokemon center has been started
it's near oldale
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oceanic museum is now done. Both floors are next to each other so that they are easy to locate.
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slateport harbor is done.
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so it seems that Lilycove harbor and Slateport Harbor are the same thing, so should I just copy paste it?
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yes, go ahead and do that
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slateport battletent is done
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mauville game corner is done
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Lilycove museum is done
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pokemon center is done
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Slateport Harbor has now been copy pasted to behind lilycove city so there is now a Lilycove harbor.
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1st Floor of the Mossdeep Science Center is done (for the most part).
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weather institute is done
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Space Center is Fully Completed.
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most things completed as of december 15 are marked as wip, since there are no teleports set up for those places yet, and i plan on getting that done by the end of this weekend
on another note,
should we do the trick house interior?
vote at http://strawpoll.me/925019 (http://strawpoll.me/925019)
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started Lilycove Dept. Store
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as requested by prod, list updated, read through it all
irrelevant posts deleted
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Started Hoenn PKMN League
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I could help do making Hoenn outer shape lining if ya want it be done, though you might want to do something with the interiors undergound cause i might end up plunging a hole into it :x
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Did a ton more work, Hoenn E4 mostly finished, needs roof + champ arena
Edit: And entrance
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to do list updated to the best of my ability
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teleports for a lot of things are done
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set up teleports for new mauville and rydel's cycle
slateport battle tent is done, the other tents should be done soon
added another thing to the list
access to faraway island, navel rock, and birth island was done a long time ago
being a hoenn builder is suffering
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fallarbor battle tent is done
verdanturf battle tent is done
probably finishing pokemon league interior next
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I'll get on that tomorrow, dw
oh, okay then
with that, contest hall has been started
also, should i build the actual rooftop of lilycove department store, or just have command blocks warp to the top of the building
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contest hall is done
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Trick House has been started, feel free to help with the puzzles.
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Trick House has been started, feel free to help with the puzzles.
changed to orange
lilycove department store is done
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trick house is done
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1 more to go! one more to go! lol
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congrats anon and the hoenn team for being the first done! :D :D :D
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congrats anon and the hoenn team for being the first done! :D :D :D
We still have to do all the landscape and ocean. Fortunately Exa is helping with all that. :)
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probably would get it started after em exams, which would be finish by next week... :drunk:
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hoenn pokemon league is done
HOENN IS DONE (but not really)
there's still much to do
refer to the to do list if you need something to do
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Woooooooooo :laugh:
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Gg on being the first :P
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finished putting signs where signs were needed
warps are done
as i traveled throughout the region, i noticed that there are still some interiors that need to be done
pokemon daycare interior is done
cable car interior is done
dewford hall has been added to the list(?) (Not sure if this interior should actually be done or if it should just be sold as a house)
battle point exchange service corner has been added to the list
record hall has been added to the list
hoenn is no longer done (not that it really was in the first place)
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dewford hall is done
battle point exchange service corner is done
record hall is done
put southern island and battle frontier where they should be
HOENN IS DONE ONCE AGAIN (but not really)
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Imma start on the terraforming today :d
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All "ithink" Lilycove City interiors need to be move either further north or deeper so i wouldn't need to plunge holes into it :roll:
and...
Fallarbor Town Battle Tent has been moved further north!
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most things completed as of december 15 are marked as wip, since there are no teleports set up for those places yet, and i plan on getting that done by the end of this weekend
on another note,
should we do the trick house interior?
vote at [url]http://strawpoll.me/925019[/url] ([url]http://strawpoll.me/925019[/url])
I like how im the only one who voted no
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All "ithink" Lilycove City interiors need to be move either further north or deeper so i wouldn't need to plunge holes into it :roll:
and...
Fallarbor Town Battle Tent has been moved further north!
lilycove interiors have been moved
I like how im the only one who voted no
shush
all of your sigs are so big
shorten them
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mossdeep city is not done
sootopolis city is not done
evergrande city is not done
routes 124-128 are not done (shallow areas (light blue areas) need to be fixed, check other water routes for reference, and 127+128 need rocks to be fixed too)
petalburg woods is not done (needs to be moved)
granite cave is not done
new mauville is not done (missing that one entrance part)
desert underpass is not done
scorched slab is not done
shoal cave is not done
seafloor cavern is not done
cave of origin is not done
sky pillar is not done
victory road is not done
sealed chamber is not done
artisan cave is not done
added new interior: seaside cycling road houses
everything above needs cliffs to be fixed unless stated otherwise
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mossdeep city is not done
sootopolis city is not done
evergrande city is not done
routes 124-128 are not done (shallow areas (light blue areas) need to be fixed, check other water routes for reference, and 127+128 need rocks to be fixed too)
petalburg woods is not done (needs to be moved)
granite cave is not done
new mauville is not done (missing that one entrance part)
desert underpass is not done
scorched slab is not done
shoal cave is not done
seafloor cavern is not done
cave of origin is not done
sky pillar is not done
victory road is not done
sealed chamber is not done
artisan cave is not done
added new interior: seaside cycling road houses
everything above needs cliffs to be fixed unless stated otherwise
Uh, Petalburg woods is most definitely done. It was the last thing I made before I moved on to Sinnoh.
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I said in the parentheses that it needs to be moved into the right place
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moved petalburg woods interior close to the woods (assuming that's what you wanted anon). May not be exactly the way you had in mind, but if it isn't, you can change it. Also, some of the signs and grass is missing, broke when I pasted it. I have fixed a good amount of the grass, but I do not know what was wrote on the signs.
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Trick House needs moving
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Trick House needs moving
done
routes+mossdeep are done
petalburg woods is in place
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sootopolis and ever grande are done
granite cave is done
new mauville is done
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scorched slab is done
artisan cave is done
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Anon is getting work done :3
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seafloor cavern is done
cave of origin is done
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Anon, are we going to postpone hoenn and wait for the remake? Or just continue with what we already have?
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we're continuing for now
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So when the new one is released are you guys gonna make an all new one along with kalos?
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*shrug*
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I know it would mean more work but it would look a lot better :p
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So when the new one is released are you guys gonna make an all new one along with kalos?
I know it would mean more work but it would look a lot better :p
I'm not sure if the graphics update will change Hoenn enough to warrant another version. Unlike R/B and G/S, R/S had a broad colour pallet and no problems with missing out visual details on houses. OR/AS are meant to be full remakes so they'll try to make the buildings as similar to the originals as possible, which won't be very hard as R/S had clear visuals.
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I'm not sure if the graphics update will change Hoenn enough to warrant another version. Unlike R/B and G/S, R/S had a broad colour pallet and no problems with missing out visual details on houses. OR/AS are meant to be full remakes so they'll try to make the buildings as similar to the originals as possible, which won't be very hard as R/S had clear visuals.
It probably will. Think of cliff ledges behind walkways.
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I'm not sure if the graphics update will change Hoenn enough to warrant another version. Unlike R/B and G/S, R/S had a broad colour pallet and no problems with missing out visual details on houses. OR/AS are meant to be full remakes so they'll try to make the buildings as similar to the originals as possible, which won't be very hard as R/S had clear visuals.
yes but after 10 years or more even if they are complete re-makes the graphics will have improved dramaticly probably enough just to completely redo them
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sky pillar is done
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victory road is done
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seaside cycling road houses are done
desert underpass is done
added new interior: mossdeep game corner
mossdeep game corner is done
hoenn is sort of at 100%
help terraform
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(https://33.media.tumblr.com/7d538a02d8f55c97425669caa98df7b7/tumblr_n8ihi8SxBJ1rzzqebo1_500.gif)
Welp that's been quite a while but im back baby, time to move the lands of Hoenn.
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(https://www.pokemonserver.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FsTb7gXG.png&hash=3d9798379242b9724397d16d0457d7f8)
Doesn't seems that much comparing to Sinnoh "lol", probably would be done by tomorrow :roll:
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Wb exphal
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Wb exphal
Our building will go so much faster! :')