Time to get this poop train moving again.There will need to be more buildings for the alley part of castelia and the founding tree.
I have fleshed out Castelia City a bit.
Question: Based on Dynamap should I fill in the island with more buildings and maybe some roads?
Time to get this poop train moving again.
I have fleshed out Castelia City a bit.
Question: Based on Dynamap should I fill in the island with more buildings and maybe some roads?
Island?I believe he's referring to the fact that the lower Manhattan region of New York, Castelia's real life counterpart, is on an island.
I believe he's referring to the fact that the lower Manhattan region of New York, Castelia's real life counterpart, is on an island.
Terraforming is going well. The East and West edges have been built to. Tene can I bring over Route 17 from the original Unova?
Tubeline bridge entrance/exit interiors completed, and the bridge is hooked up.
You Unova builders are getting things done so quickly! Good job (and thank you) to all you Unova builders!Thank you for getting things done in Johto and Kanto as well.
(Editing this post whenever I finish something)
Mistralton gym exterior done
Weather institute exterior done
Statue when you exit Driftveil Drawbridge on the Driftveil side is completed, along with the booth.
Road at the south point of Driftveil where the car tunnel is seems to be done.
Booth to get on Driftveil Drawbridge is also done on route 5
Route 5 RV is also done.
Lentimas town houses have been made.
Strange house exterior done.
Marvelous Bridge is done. Water will come with terraforming.
I haven't yet seen it on the server, but looking at dynmap, the arches(?) look too straight; in game they're curved.
Abundant Shrine is now fully complete. It just needs to be put somewhere and linked up to the entrance.
EDIT: Pinwheel Forest is done. All warps have been hooked up.
The flower things on Route 3 are actually part of Striaton and are done now. Route 3 is finished unless we are doing interiors for the daycare and school. Also, the vines on the pathway between Striaton and Route 3 need to have their out of control growth stopped. WG or barriers, maybe?
It would seem that this list is not completely up to date. Places like Nuvema town and Route 18 are finished.
Ummm, what was wrong with pinwheel and the warps?One of the entrance warps was broken and had a sign saying as such. It was the warp heading back to Nacrene. I fixed it so it'd work when they step on the tripwire it TPs them but not so it'll detect people in a radius, which sorta was what broke.
Well, not too much has been done since I was absent...I did a few things that I never reported back here, the only one I seem to remember was starting Anville town
I did a few things that I never reported back here, the only one I seem to remember was starting Anville town
I have tried cleaning up the Castelia City lights but I only got so far...
I started the Abyssal Ruins. Everyone will hate navigating it eventually.
The Castelia lights arent playing fair =/ In the end they may be removed to save the server from a lag storm but for now they stay.They were working fine before...
Well because of the fast clock they run on when someone in Castelia there are maybe 20 or so command blocks sending 1-5 commands to the server every second.