Author Topic: Australian server/OCE  (Read 6630 times)

textiletrade

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Australian server/OCE
« on: July 22, 2014, 06:14:25 am »
Is it possible for there to be an OCE or more Australian friendly server? Is two poke servers too much?

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AxZeroCrypt

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Re: Australian server/OCE
« Reply #1 on: July 22, 2014, 02:16:31 pm »
With the amount of people that currently populate this server as of now. That would most likely not happen. If the player base blows up after the map update, i wouldn't see why not.
But you shouldn't have to call on us to hold your hand for every step of trying to resolve an issue.


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Tenebrae

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Re: Australian server/OCE
« Reply #2 on: July 22, 2014, 07:27:15 pm »
OCE?

AxZeroCrypt

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Re: Australian server/OCE
« Reply #3 on: July 22, 2014, 08:13:03 pm »
OCE?
That stands for Oceania. Basically meaning he/they want a server closer to Australia that it minimizes lag and what not, form interfering with the game.
But you shouldn't have to call on us to hold your hand for every step of trying to resolve an issue.


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Tenebrae

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Re: Australian server/OCE
« Reply #4 on: July 22, 2014, 09:09:39 pm »
That stands for Oceania. Basically meaning he/they want a server closer to Australia that it minimizes lag and what not, form interfering with the game.

I wonder, how do the servers that have different connections work. Like eu.someserver.net and us.someserver.net all connect to the same server.

textiletrade

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Re: Australian server/OCE
« Reply #5 on: July 22, 2014, 11:33:52 pm »
so if there was a larger player base, would it be possible? asking tene btw

tymac

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Re: Australian server/OCE
« Reply #6 on: July 23, 2014, 02:32:34 am »
With the amount of people that currently populate this server as of now. That would most likely not happen. If the player base blows up after the map update, i wouldn't see why not.
Well the Build Server won't really be a building server after we finish Kalos (and possibly Hoenn)
Do you know if we would keep the build server as a building server, after we finish all the maps, or will we use it for something like this?
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Re: Australian server/OCE
« Reply #7 on: July 23, 2014, 02:36:16 am »
Lol if the goal of the OCE server is to reduce lag, we'd have to change the physical location of the computer that runs the minecraft_server.jar

So using the build server, which is on the same machine as the pvp server, would do literally nothing to change that.


However if the goal is simply to have a server where aussies can all play in the same time zone, sure it's viable.

tymac

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Re: Australian server/OCE
« Reply #8 on: July 23, 2014, 02:38:52 am »
So using the build server, which is on the same machine as the pvp server, would do literally nothing to change that.
I should seriously learn server files. Or at least make myself unserstand buckit...
:P

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textiletrade

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Re: Australian server/OCE
« Reply #9 on: July 23, 2014, 03:29:15 am »
The whole idea of this was that Aussies would have a server to play on with considerably less lag, and also so we can all play togeather at the same time, no time difference. So ice is correct, the server would have to be hosted in Australia.

textiletrade

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Re: Australian server/OCE
« Reply #10 on: July 23, 2014, 03:30:58 am »
And in regards to a smaller player base, i for one would not mind having only kanto or one of the other maps, all of them would obviously be too much unless it became popular.

tymac

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Re: Australian server/OCE
« Reply #11 on: July 23, 2014, 04:19:08 am »
I'd bet Tene would have fun going back on and off to both PvP servers, pixelmon, and the build server.
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Re: Australian server/OCE
« Reply #12 on: July 23, 2014, 07:10:25 am »
I like playing with people from all over the world so I think Tene's idea is best where we'll still be on the same server with everyone.
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Tenebrae

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Re: Australian server/OCE
« Reply #13 on: July 23, 2014, 07:11:23 am »
I'd bet Tene would have fun going back on and off to both PvP servers, pixelmon, and the build server.

Um, no. Just no.

The whole idea of this was that Aussies would have a server to play on with considerably less lag, and also so we can all play togeather at the same time, no time difference. So ice is correct, the server would have to be hosted in Australia.

I get barely any lag though...


I should seriously learn server files. Or at least make myself unserstand buckit...
:P



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textiletrade

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Re: Australian server/OCE
« Reply #14 on: July 23, 2014, 12:45:59 pm »
I dont understand why i get so much lag then, ive been complaining about it for ages and heaps of people have tried to help but it is still so bad