I think that mazes and lava ladders should be banned from gyms, no one likes them...We hate everyone's gyms. Not sure what to do about it, but the constant repetitiveness of mazes, lava ladders, and (now banned) parkour just drives us nuts and we wish that there was a solution to the idiocy that is the obstacles, without holding leader's hands and watching them as they rebuild something that we pray isn't a variation on the exact same thing we've seen 50 times this past year.
I believe Night's Old gym Fuchsia, should be kept intact as it was the first original and challenging they said. I can think about it honestly, Rigby 1ce, Zangestu just random players from back then trying to run the lava ladders and being so frustrated.I don't wanna talk about it.
Other gyms why not ask Viros to assist you? He is a GREAT gym creator honestly.
woot woot nether is open time to kill myself for waisting all my money on nether stuff
I think that mazes andWe hate everyone's gyms. Not sure what to do about it, but the constant repetitiveness of mazes, lava ladders, and (now banned) parkour just drives us nuts and we wish that there was a solution to the idiocy that is the obstacles, without holding leader's hands and watching them as they rebuild something that we pray isn't a variation on the exact same thing we've seen 50 times this past year.lava laddersshould be banned from gyms, no one likes them...
It would be much more fun if they just themed the gym like the type it is in the games, and made it scenic rather than annoying challenges that have nothing to do with getting a badge, or pokemon in general.
I agree with Ichi, I'd like to keep Fuchsia as it is for historical purposes. It's the one gym that hasn't been touched since creation, and is a homage to all of the server.Wrong. It has been altered several times. Although i do agree it was the best gym at its time.
Thoughts?
I agree with Ichi, I'd like to keep Fuchsia as it is for historical purposes. It's the one gym that hasn't been touched since creation, and is a homage to all of the server.Wrong. It has been altered several times. Although i do agree it was the best gym at its time.
Thoughts?
I was simply pointing out that it has been altered quite severely. The lava ladders and a couple other parts have stayed the same but new leaders have added tons of repetetive obstacles.I agree with Ichi, I'd like to keep Fuchsia as it is for historical purposes. It's the one gym that hasn't been touched since creation, and is a homage to all of the server.Wrong. It has been altered several times. Although i do agree it was the best gym at its time.
Thoughts?
I was referring to the original lava ladders by... Nightroado?, and challenges in effect, since the change out of no parkour or other BS, not other parts of the gym or the extra fight arena.
Thanks for the cutting jab of "Wrong." and your insightful responses.
I support u 1ce on ur decision
I don't wanna talk about it.
woot woot nether is open time to kill myself for waisting all my money on nether stuffMe is happy :D
But blaze rods will still only be catchable from fishing right? Mob spawners in the nether aren't allowed to right?
What was it jord? Was it alexs lava wall fence post parkour part in cinnabar?Wasn't THAT difficult...lol
I think that mazes and lava ladders should be banned from gyms, no one likes them...
It would be much more fun if they just themed the gym like the type it is in the games, and made it scenic rather than annoying challenges that have nothing to do with getting a badge, or pokemon in general.
We hate everyone's gyms. Not sure what to do about it, but the constant repetitiveness of mazes, lava ladders, and (now banned) parkour just drives us nuts and we wish that there was a solution to the idiocy that is the obstacles, without holding leader's hands and watching them as they rebuild something that we pray isn't a variation on the exact same thing we've seen 50 times this past year.
woot woot nether is open time to kill myself for waisting all my money on nether stuff
Me is happy :D
But blaze rods will still only be catchable from fishing right? Mob spawners in the nether aren't allowed to right?
Sometimes I hate people, don't we all? I used to remember when there we unique parkour jumps and such that each gym leader made. It was fun. I had made the parkour ladders in Vermillion gym, opposed to lava ladders. Rewas made the wipeout theme pistions. Etc. etc. yet NEWBIES complained about the parkour "Being too hard" listen. If it's possible practice makes perfect. I remember when I thought mitz's jump to cactus was impossible then I tried it 5 more times and got the hang of it. These new people, and old want gym badges handed out. Now all we have are mazes and lava ladders, and the occasional CREATIVE obstacle. So I propose we revoke this rule, under the condition that the admins or mods inspect the parkour before it is released. If it's possible than fuck off about the complaints-Story of my life. I completely agree with Bjz. Parkour was completely fine in gyms until noobs who were impatient refused to learn how to do parkour and then raged because they couldnt get past the course.
Sincerely
Bjz(:
Personally, I'm sitll open to getting rid of gym obstacles and just making an awesome arena, themed for each gym, and leaving it as such.:D :D :D :D :D
Personally, I'm still open to getting rid of gym obstacles and just making an awesome arena, themed for each gym, and leaving it as such.
I agree, I remember when I started on this server and I challenged Vermilion Gym over and over because it was so challenging. But it was FUN, when I first made it through the parkour I was really happy and proud, which in my opinion is how a gym has to be. Nowadays, every gym starts with a dark maze, then 20 rows of boring lava ladders until you eventually get to the end. Not only very time consuming, but also ULTRA boring to do.Sometimes I hate people, don't we all? I used to remember when there we unique parkour jumps and such that each gym leader made. It was fun. I had made the parkour ladders in Vermillion gym, opposed to lava ladders. Rewas made the wipeout theme pistions. Etc. etc. yet NEWBIES complained about the parkour "Being too hard" listen. If it's possible practice makes perfect. I remember when I thought mitz's jump to cactus was impossible then I tried it 5 more times and got the hang of it. These new people, and old want gym badges handed out. Now all we have are mazes and lava ladders, and the occasional CREATIVE obstacle. So I propose we revoke this rule, under the condition that the admins or mods inspect the parkour before it is released. If it's possible than fuck off about the complaints-Story of my life. I completely agree with Bjz. Parkour was completely fine in gyms until noobs who were impatient refused to learn how to do parkour and then raged because they couldnt get past the course.
Sincerely
Bjz(:
Although some parkour obstacles were impossible. Almost every other one was possible and furthermore incredibly easy
No more dark mazes.I do like the idea of redstone in gyms but not when one wrong descision ends your challenge - which is usually the case
No lava ladders (but I do have an idea that uses lava and ladders).
Bring back FUN parkour.
Work in more redstone puzzles (combo locks, piston challenges, etc.).
No more dark mazes.I do like the idea of redstone in gyms but not when one wrong descision ends your challenge - which is usually the case
No lava ladders (but I do have an idea that uses lava and ladders).
Bring back FUN parkour.
Work in more redstone puzzles (combo locks, piston challenges, etc.).
Arena Ideas I have:Im digging this. ^^^Most of the Arena/Battle Ideas don't rely on PVP Skills, which makes the game a bit more fun since you don't have overpowered gym leaders and obtaining badges could be a bit more fun.
- Zombie Invasion: You don't fight the person at all, he stands there (Like in Night's Zombie Game) and you must defend him from the Zombies, BUT you can't hit the zombies. Instead you need to find all the buttons which releases 1 low health iron golem that helps you kill them
- Minecart Arena: You get two bows of arrows, and as you're both are on very far apart Minecraft rails, you both need to try to shoot each other off the minecart to win.
- Tug O' War: You and the leader have two fishing rods, and instead you need to try to fish each other out and the first person to pass the tripwire on either side loses
- Combo Lock: The Leader is up in a glass tower trying to shoot you with arrows or use dispensers to spawn mobs at you, you running hastily, needs to find signs or buttons hidden around the room to help either solve the Combo (Buttons) or find the Combo (Signs) to setoff a trap and kill the leader
- Ice Platform: You are on a floating Ice Platform and your leader is running about you in a raised square frame area trying to use dispensers to shoot arrows at you. You are trying to shoot him, and since the leader shouldn't be allowed weapons, you need to shoot the leader while he steps on dispensers to shoot you.
Things that are just useless in gyms and looks like you're too lazy to change the puzzle or too lazy to fight people and make them instead lose the gymThings that could be used in Gyms
- Lava Ladders (A LOT OF THEM) (One Row in Old Viridian Gym was fine)
- Dark Mazes (No one can see anything and forces people to try to cheat and spam torches)
- Abusive Parkour (What Hix did to Pewter Gym, making you jump into lava randomly to find the hole to the next puzzle)
- Obsessive Trolls (One troll may be funny, but a gym covered with trolls like that Remodeled part in Fuchsia Gym making you run into fire in a soulsand maze was kind of annoying making you die slowly and painfully)
- Gym Leader Advantage Traps (Normal traps are fine that make both players have an equal chance of triggering, but like Saffron Arena with dispensers that shoot arrows in all directions and those pistons that pull out little pockets of lava in the arrow blind spots were just annoying)
Arena Ideas I have:
- One-Way Door Mazes (Search up "One Way Doors in Minecraft", there's a very good explanation by SethBling)
- New Redstone Mechanics (Like the new Tripwires that are coming out, if you check CaptainSparkles Video, he shows you how to hide a tripwire in plain air and make it look invisible [His Snapshot Part 2 I think])
- Minigames (I really liked Night and Mio's idea of a Carnival gym, not to steal their idea leaders, but you could incorporate a game with Redstone AI, it might seem hard, but I think there are tutorials on youtube)
- Trivia (Like Archie said before don't make it an Experience Trivia, this should be Noob compatible, and also No Troll Questions cause it's almost impossible)
- Simple Parkour (I know it might seem lazy, but very thoughtful no Piston Parkour [Because lag] may seem very fun, as long as it's not impossible to finish on the first try)
- 1.3 Puzzles (I know you can't remodel your puzzles now since 1.3 isn't out yet. But 1.3 does bring new idea and concepts to puzzles [Minecarts and Boats, and Lava and Water from the use of dispensers])
Most of the Arena/Battle Ideas don't rely on PVP Skills, which makes the game a bit more fun since you don't have overpowered gym leaders and obtaining badges could be a bit more fun.
- Zombie Invasion: You don't fight the person at all, he stands there (Like in Night's Zombie Game) and you must defend him from the Zombies, BUT you can't hit the zombies. Instead you need to find all the buttons which releases 1 low health iron golem that helps you kill them
- Minecart Arena: You get two bows of arrows, and as you're both are on very far apart Minecraft rails, you both need to try to shoot each other off the minecart to win.
- Tug O' War: You and the leader have two fishing rods, and instead you need to try to fish each other out and the first person to pass the tripwire on either side loses
- Combo Lock: The Leader is up in a glass tower trying to shoot you with arrows or use dispensers to spawn mobs at you, you running hastily, needs to find signs or buttons hidden around the room to help either solve the Combo (Buttons) or find the Combo (Signs) to setoff a trap and kill the leader
- Ice Platform: You are on a floating Ice Platform and your leader is running about you in a raised square frame area trying to use dispensers to shoot arrows at you. You are trying to shoot him, and since the leader shouldn't be allowed weapons, you need to shoot the leader while he steps on dispensers to shoot you.
Things that are just useless in gyms and looks like you're too lazy to change the puzzle or too lazy to fight people and make them instead lose the gymThings that could be used in Gyms
- Lava Ladders (A LOT OF THEM) (One Row in Old Viridian Gym was fine)
- Dark Mazes (No one can see anything and forces people to try to cheat and spam torches)
- Abusive Parkour (What Hix did to Pewter Gym, making you jump into lava randomly to find the hole to the next puzzle)
- Obsessive Trolls (One troll may be funny, but a gym covered with trolls like that Remodeled part in Fuchsia Gym making you run into fire in a soulsand maze was kind of annoying making you die slowly and painfully)
- Gym Leader Advantage Traps (Normal traps are fine that make both players have an equal chance of triggering, but like Saffron Arena with dispensers that shoot arrows in all directions and those pistons that pull out little pockets of lava in the arrow blind spots were just annoying)
Arena Ideas I have:
- One-Way Door Mazes (Search up "One Way Doors in Minecraft", there's a very good explanation by SethBling)
- New Redstone Mechanics (Like the new Tripwires that are coming out, if you check CaptainSparkles Video, he shows you how to hide a tripwire in plain air and make it look invisible [His Snapshot Part 2 I think])
- Minigames (I really liked Night and Mio's idea of a Carnival gym, not to steal their idea leaders, but you could incorporate a game with Redstone AI, it might seem hard, but I think there are tutorials on youtube)
- Trivia (Like Archie said before don't make it an Experience Trivia, this should be Noob compatible, and also No Troll Questions cause it's almost impossible)
- Simple Parkour (I know it might seem lazy, but very thoughtful no Piston Parkour [Because lag] may seem very fun, as long as it's not impossible to finish on the first try)
- 1.3 Puzzles (I know you can't remodel your puzzles now since 1.3 isn't out yet. But 1.3 does bring new idea and concepts to puzzles [Minecarts and Boats, and Lava and Water from the use of dispensers])
Most of the Arena/Battle Ideas don't rely on PVP Skills, which makes the game a bit more fun since you don't have overpowered gym leaders and obtaining badges could be a bit more fun.
- Zombie Invasion: You don't fight the person at all, he stands there (Like in Night's Zombie Game) and you must defend him from the Zombies, BUT you can't hit the zombies. Instead you need to find all the buttons which releases 1 low health iron golem that helps you kill them
- Minecart Arena: You get two bows of arrows, and as you're both are on very far apart Minecraft rails, you both need to try to shoot each other off the minecart to win.
- Tug O' War: You and the leader have two fishing rods, and instead you need to try to fish each other out and the first person to pass the tripwire on either side loses
- Combo Lock: The Leader is up in a glass tower trying to shoot you with arrows or use dispensers to spawn mobs at you, you running hastily, needs to find signs or buttons hidden around the room to help either solve the Combo (Buttons) or find the Combo (Signs) to setoff a trap and kill the leader
- Ice Platform: You are on a floating Ice Platform and your leader is running about you in a raised square frame area trying to use dispensers to shoot arrows at you. You are trying to shoot him, and since the leader shouldn't be allowed weapons, you need to shoot the leader while he steps on dispensers to shoot you.
Nice
Things that are just useless in gyms and looks like you're too lazy to change the puzzle or too lazy to fight people and make them instead lose the gymThings that could be used in Gyms
- Lava Ladders (A LOT OF THEM) (One Row in Old Viridian Gym was fine)
- Dark Mazes (No one can see anything and forces people to try to cheat and spam torches)
- Abusive Parkour (What Hix did to Pewter Gym, making you jump into lava randomly to find the hole to the next puzzle)
- Obsessive Trolls (One troll may be funny, but a gym covered with trolls like that Remodeled part in Fuchsia Gym making you run into fire in a soulsand maze was kind of annoying making you die slowly and painfully)
- Gym Leader Advantage Traps (Normal traps are fine that make both players have an equal chance of triggering, but like Saffron Arena with dispensers that shoot arrows in all directions and those pistons that pull out little pockets of lava in the arrow blind spots were just annoying)
Arena Ideas I have:
- One-Way Door Mazes (Search up "One Way Doors in Minecraft", there's a very good explanation by SethBling)
- New Redstone Mechanics (Like the new Tripwires that are coming out, if you check CaptainSparkles Video, he shows you how to hide a tripwire in plain air and make it look invisible [His Snapshot Part 2 I think])
- Minigames (I really liked Night and Mio's idea of a Carnival gym, not to steal their idea leaders, but you could incorporate a game with Redstone AI, it might seem hard, but I think there are tutorials on youtube)
- Trivia (Like Archie said before don't make it an Experience Trivia, this should be Noob compatible, and also No Troll Questions cause it's almost impossible)
- Simple Parkour (I know it might seem lazy, but very thoughtful no Piston Parkour [Because lag] may seem very fun, as long as it's not impossible to finish on the first try)
- 1.3 Puzzles (I know you can't remodel your puzzles now since 1.3 isn't out yet. But 1.3 does bring new idea and concepts to puzzles [Minecarts and Boats, and Lava and Water from the use of dispensers])
Most of the Arena/Battle Ideas don't rely on PVP Skills, which makes the game a bit more fun since you don't have overpowered gym leaders and obtaining badges could be a bit more fun.
- Zombie Invasion: You don't fight the person at all, he stands there (Like in Night's Zombie Game) and you must defend him from the Zombies, BUT you can't hit the zombies. Instead you need to find all the buttons which releases 1 low health iron golem that helps you kill them
- Minecart Arena: You get two bows of arrows, and as you're both are on very far apart Minecraft rails, you both need to try to shoot each other off the minecart to win.
- Tug O' War: You and the leader have two fishing rods, and instead you need to try to fish each other out and the first person to pass the tripwire on either side loses
- Combo Lock: The Leader is up in a glass tower trying to shoot you with arrows or use dispensers to spawn mobs at you, you running hastily, needs to find signs or buttons hidden around the room to help either solve the Combo (Buttons) or find the Combo (Signs) to setoff a trap and kill the leader
- Ice Platform: You are on a floating Ice Platform and your leader is running about you in a raised square frame area trying to use dispensers to shoot arrows at you. You are trying to shoot him, and since the leader shouldn't be allowed weapons, you need to shoot the leader while he steps on dispensers to shoot you.
SO basically what you're saying is throw off PVP and put in some fun mini games. I agree with maybe a few, but if we have more ideas like that then guess what happens!
Unoriginal piece of crap that eventually people will complain about.