Pokemon Server Archive

PvP Server => Plugins => Topic started by: MasterAssassin82 on August 29, 2012, 03:22:37 am

Title: ScalingHelper
Post by: MasterAssassin82 on August 29, 2012, 03:22:37 am
I'm sick of typing so I'm gonna make this description short:
-lapis lazuli = ScalingHelper
-Left click to set pos.1, right click to set pos.2
-type /scale  to measure how many blocks your selection is
This would be good for scaling in regions, and it wouldnt need a permissions node cuz u cant abuse 'measuring'
Title: Re: ScalingHelper
Post by: Tenebrae on August 29, 2012, 04:46:12 am
/pex user [player] add worldedit.selection


Will allow users to make selections with a wooden axe, but they wont be able to do anything with that selection. (except maybe expand and shift it, but whats that gonna do...) I think..
Title: Re: ScalingHelper
Post by: ~Ali~ on August 29, 2012, 04:57:28 am
http://www.minecraftmine.org/worldedit-cui-mod/
Title: Re: ScalingHelper
Post by: MasterAssassin82 on August 29, 2012, 05:06:17 am
/pex user [player] add worldedit.selection


Will allow users to make selections with a wooden axe, but they wont be able to do anything with that selection. (except maybe expand and shift it, but whats that gonna do...) I think..

  +
[url]http://www.minecraftmine.org/worldedit-cui-mod/[/url] ([url]http://www.minecraftmine.org/worldedit-cui-mod/[/url])


It'd work but some people (not me) do not know how to download mods, maybe have this temporarily while you guys make the custom plugin version?
Title: Re: ScalingHelper
Post by: Tenebrae on August 29, 2012, 05:32:38 am
you dont need a mod... Just that one permission node allows users to set points with a wood axe... Why make a whole new plugin for something thats just a small part of a much greater plugin..
Title: Re: ScalingHelper
Post by: MasterAssassin82 on August 29, 2012, 04:10:01 pm
you dont need a mod... Just that one permission node allows users to set points with a wood axe... Why make a whole new plugin for something thats just a small part of a much greater plugin..
They would also need
//count
Title: Re: ScalingHelper
Post by: 1cec0ld on August 29, 2012, 08:16:50 pm
Actually //size may be what youre thinking about. Not to mention, when you select the second point, WE auto-shows the amount of blocks selected at the end of the pink text.
Title: Re: ScalingHelper
Post by: Tenebrae on August 29, 2012, 08:28:46 pm
Yeah, //size counts the blocks in your selection, and tells you the coordinates of those points too.
Title: Re: ScalingHelper
Post by: LilacLily on August 29, 2012, 08:43:48 pm
Yeah, //size counts the blocks in your selection, and tells you the coordinates of those points too.

She has a point.
Title: Re: ScalingHelper
Post by: Tenebrae on August 29, 2012, 08:58:53 pm

She has a point.
I was just expanding upon what 1ce said.. xD
Title: Re: ScalingHelper
Post by: LilacLily on August 29, 2012, 08:59:28 pm
I was just expanding upon what 1ce said.. xD

Then you both have a point.
Title: Re: ScalingHelper
Post by: 1cec0ld on August 29, 2012, 09:23:42 pm

She has a point.

and tells you the coordinates of those points too.

:trollface:

punny

Title: Re: ScalingHelper
Post by: Tenebrae on August 29, 2012, 11:28:02 pm
That made me laugh way more than it should have...
Title: Re: ScalingHelper
Post by: LilacLily on August 30, 2012, 07:49:31 am
and tells you the coordinates of those points too.


She has a point.

:trollface:

punny

LOL 1CE  :roflmao: :rotf: :roflmao: :rotf: :haha: :rotf: :roflmao: :rotf: :roflmao: