Pokemon Server Archive

PvP Server => Server News => Topic started by: 1cec0ld on December 13, 2012, 09:54:53 pm

Title: Admin Meeting December 13rg
Post by: 1cec0ld on December 13, 2012, 09:54:53 pm
Bginch4949 has gone over his last opportunity to explain his badge-giving spree, and therefore has no more reservations on the server, and can be evicted properly.


We have no installed Pokemobs for SMP, please see /plugins

Sadly it does not work as intended, most likely because it IS NOT FOR BUKKIT SERVERS. Thank you for understanding.


Moderators can now try for elite and johtoelite rank.


Pokemarts will no longer belong to you if you are offline 2 weeks straight and get caught.
They will also cost a reduced price of 7500 or 5000 for donators.


A possible donation discount is being discussed, but will not be implemented this week.


The poll is to address Kanto/Johto and the wilderness options.
If you want to keep the current setup, and walk/warp into the wilderness, Vote NO.
If you want a new world, and erase all current wilderness around Kanto/Johto, never to be seen again, Vote YES.
If you have a different idea, please post it below, and don't vote at all.

If we move wild to another world, Kanto/Johto will be pasted on a flatlands map to reduce framerate lag. You will keep your current dig-ability under kanto.
Title: Re: Admin Meeting December 13rg
Post by: Tenebrae on December 13, 2012, 10:58:59 pm
My Idea for PokeMobsSMP :3
Title: Re: Admin Meeting December 13rg
Post by: shishkabob97 on December 14, 2012, 01:46:25 am
so if we were to restart the wild, would all of the new things generate with the new world as well? (Emeralds, dessert villages, jungle temples etc.)?
Title: Re: Admin Meeting December 13rg
Post by: Tenebrae on December 14, 2012, 01:51:14 am
so if we were to restart the wild, would all of the new things generate with the new world as well? (Emeralds, dessert villages, jungle temples etc.)?
Most likely, but What about wild bases that are already in existance.
Title: Re: Admin Meeting December 13rg
Post by: shishkabob97 on December 14, 2012, 02:26:22 am
how about we create a new wild world so that way the old world still exists but theres new space as well? or does this make too much stress on the server?
Title: Re: Admin Meeting December 13rg
Post by: 1cec0ld on December 14, 2012, 02:37:59 am
The idea is to reduce strain, or balance it. Why not have 5 wild worlds and stop putting off the inevitable?
It should be a trade off, not a pile up of additions.
Title: Re: Admin Meeting December 13rg
Post by: Tenebrae on December 14, 2012, 03:17:57 am
The idea is to reduce strain, or balance it. Why not have 5 wild worlds and stop putting off the inevitable?
It should be a trade off, not a pile up of additions.
Would the current wild just get wiped out of existance? Sevii islands and gym arenas are pasted all throughout out there ._.
Title: Re: Admin Meeting December 13rg
Post by: 1cec0ld on December 14, 2012, 06:22:33 am
It wouldn't be a bludgeon swing, it would save important parts.
Title: Re: Admin Meeting December 13rg
Post by: ArchieSalt on December 14, 2012, 06:57:54 am
I think the idea of Kanto/Johto pasted into a new world is brilliant - We'll have more resources, cleaner land to build on and less FPS lag.
Vote YES
Title: Re: Admin Meeting December 13rg
Post by: Tenebrae on December 14, 2012, 07:17:52 am
It wouldn't be a bludgeon swing, it would save important parts.
So, 99% of wild bases would dissapear?
Title: Re: Admin Meeting December 13rg
Post by: Frenzy_Monkey47 on December 14, 2012, 07:17:58 am
Moderators can now try for elite and johtoelite rank.
FUUUUUUUUUUUUUUUUUUUUUUUU
Title: Re: Admin Meeting December 13rg
Post by: 1cec0ld on December 14, 2012, 08:57:17 am
So, 99% of wild bases would dissapear?

This is correct, with the trade off that there would be 100% fresh land to make new bases on.
Title: Re: Admin Meeting December 13rg
Post by: ArchieSalt on December 14, 2012, 10:40:45 am
Would the wilderness areas between cities be regenerated as well?
Eg. Between Viridian City & Cycling Road
Title: Re: Admin Meeting December 13rg
Post by: Tenebrae on December 14, 2012, 10:48:45 am
Would the wilderness areas between cities be regenerated as well?
Eg. Between Viridian City & Cycling Road
That area should be water, like it is in the games. I'd see those sorts of areas either being filled with trees, or water, depending on what the game depicts.
Title: Re: Admin Meeting December 13rg
Post by: LilacLily on December 14, 2012, 01:07:06 pm
Will my current base be erased from the files, or just moved elsewhere? cuz I have an epic base that hasnt been found yet and never will...
Title: Re: Admin Meeting December 13rg
Post by: 1cec0ld on December 14, 2012, 03:18:59 pm
Will my current base be erased from the files, or just moved elsewhere? cuz I have an epic base that hasnt been found yet and never will...

If no one knows where it is, how do you expect it to be saved?
Would the wilderness areas between cities be regenerated as well?
Eg. Between Viridian City & Cycling Road

I'd probably make it tallgrass, since I have an odd faint memory of it being grass, not water.
Title: Re: Admin Meeting December 13rg
Post by: synderfin on December 14, 2012, 04:24:22 pm
As much as I think a new wilderness is a good idea and will help stop lag, I voted NO as when I'm in a nostalgic mood I can go travel into the wilderness and see all the old places like me and Bespin's Mystery Dungeon town. I vote to keep the wild for memories of the past. :)
Title: Re: Admin Meeting December 13rg
Post by: LilacLily on December 14, 2012, 04:35:03 pm
If no one knows where it is, how do you expect it to be saved?
I'm not the only one who uses it, though...
Title: Re: Admin Meeting December 13rg
Post by: Vithrus on December 14, 2012, 04:51:14 pm
If it improves performance, do it. Stickyou stuff in your houses or enderchest and instead of being nostalgic, make new memories.
Title: Re: Admin Meeting December 13rg
Post by: LilacLily on December 14, 2012, 04:53:39 pm
but sometimes, its fun to go back through all those great memories =)
Title: Re: Admin Meeting December 13rg
Post by: MasterAssassin82 on December 15, 2012, 01:17:49 am
We have now installed Pokemobs for SMP, please see /plugins

Sadly it does not work as intended, most likely because it IS NOT FOR BUKKIT SERVERS. Thank you for understanding.
:o Can you elaborate? Is it working at all?
And do you mean PixelMon?
Title: Re: Admin Meeting December 13rg
Post by: Anonymouslyanon on December 15, 2012, 01:42:29 am
It says in the quote that it does not work as intended.
Title: Re: Admin Meeting December 13rg
Post by: MasterAssassin82 on December 15, 2012, 02:09:56 am
as intended.
doesn't work AS INTENDED, can also mean that it does work, but glitchy
Title: Re: Admin Meeting December 13rg
Post by: Tenebrae on December 15, 2012, 02:26:15 am
AS INTENDED, can also mean that it does work, but glitchy
Masterass, you have been unintentionally trolled by yourself...