Author Topic: Joke gone wrong.  (Read 3184 times)

Anonymouslyanon

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Re: Joke gone wrong.
« Reply #15 on: August 29, 2012, 03:15:57 am »
It was me trying to get Cabass and Frenzy to stop ragging on each other, and to finally make a real effort to get along. I locked them in the same room and forced them to talk before I'd let them go. They tried to /suicide around it, so I stopped them.
Frenzy finally started talking, Cabass finally started talking, and eventually Frenzy agreed to make an effort. Cabass went afk.
Yes, I forgot to undo the  Arceus  mode.
No, Cabass didn't make the right choice in wanting to abuse it, he is now at the top of my DumbFuck list, for that reason, and his absolute denial to make any effort to cooperate.


Wait, couldn't you have turned off pvp in whatever room they were in?

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Tenebrae

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Re: Joke gone wrong.
« Reply #16 on: August 29, 2012, 04:36:25 am »
I woulda just stuck them in a small room, pvp denied, and with a command white list. They can't really do much then.

~Ali~

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Re: Joke gone wrong.
« Reply #17 on: August 29, 2012, 05:00:25 am »
Cab....


...
...









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Tenebrae

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Re: Joke gone wrong.
« Reply #18 on: August 29, 2012, 05:31:13 am »
LOL ALI

Frenzy_Monkey47

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Re: Joke gone wrong.
« Reply #19 on: August 29, 2012, 10:01:59 am »
Is cabass going back in there :3

1cec0ld

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Re: Joke gone wrong.
« Reply #20 on: August 29, 2012, 10:26:56 am »
/kill overrides command whitelist because its bukkit default. The region I made a while back called 'stuck' takes care of the rest.

BjZrGooD

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Re: Joke gone wrong.
« Reply #21 on: August 29, 2012, 07:08:36 pm »
This has been taken care of... LOCKED.