Poll

Legendary Pokemon?

Yes
8 (50%)
No
2 (12.5%)
Maybe
0 (0%)
Interesting Idea
4 (25%)
SSB server, compliments of jord's ideas
2 (12.5%)

Total Members Voted: 16

Author Topic: Legendary Pokemon  (Read 5936 times)

Tenebrae

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Re: Legendary Pokemon
« Reply #15 on: September 30, 2012, 10:17:32 am »
The only problem is with these new "boss mobs" I  could take them down myself yet new players if they summon one they might ragequit
just saying
Look at the spawnrate of blazes. Extremely low, yet they are still encountered. And as if giants aren't already overpowered to new players... (Or any player for that matter)

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Okieskinny

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Re: Legendary Pokemon
« Reply #16 on: September 30, 2012, 10:43:51 am »
I remember the first day MobsInGrass was introduced, a bunch of new people on route one were getting one shotted by giants...

Tenebrae

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Re: Legendary Pokemon
« Reply #17 on: September 30, 2012, 11:19:23 am »
Even experienced players still get caught by them. Imagine the power of a giant in a regular zombie :p

jord7531

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Re: Legendary Pokemon
« Reply #18 on: September 30, 2012, 03:23:12 pm »
Lol even giants can kill me :D
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synderfin

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Re: Legendary Pokemon
« Reply #19 on: September 30, 2012, 07:48:54 pm »
Well most bosses are in specific locations that you only go to fight the boss like zapdos, arcticuno, moltres and mewtwo. Generally bosses aren't along paths and would prevent newbies from progressing baring snorlax of course. Although in the game you are not meant to be able to pass snorlax for awhile so this could actually be good.
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Okieskinny

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Re: Legendary Pokemon
« Reply #20 on: September 30, 2012, 07:52:37 pm »
Well most bosses are in specific locations that you only go to fight the boss like zapdos, arcticuno, moltres and mewtwo. Generally bosses aren't along paths and would prevent newbies from progressing baring snorlax of course. Although in the game you are not meant to be able to pass snorlax for awhile so this could actually be good.
Couldn't you hop or swim around Snorlax though?

synderfin

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Re: Legendary Pokemon
« Reply #21 on: September 30, 2012, 07:54:55 pm »
I think there's a fence in the way but there's probably other ways.
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1cec0ld

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Re: Legendary Pokemon
« Reply #22 on: September 30, 2012, 08:41:25 pm »
I'm going to try something. You may start seeing "Legendary Pokemon (read: mobs)" around Kanto.

For now, they will have no special powers. They will only be visually different.

jord7531

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Re: Legendary Pokemon
« Reply #23 on: September 30, 2012, 09:01:03 pm »
I'm going to try something. You may start seeing "Legendary Pokemon (read: mobs)" around Kanto.

For now, they will have no special powers. They will only be visually different.


ok cool  :)
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Tenebrae

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Re: Legendary Pokemon
« Reply #24 on: October 01, 2012, 12:20:40 am »
Haha, I just thought. Visually different mobs could be the equivalent of shiny pokemon ;)

Ichikunjii

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Re: Legendary Pokemon
« Reply #25 on: October 01, 2012, 02:19:47 am »
Just give Tene a POWER V bow and 1k Archery and those bosses will be nothing. :P

On a side note. Just use the new 1.4 mobs with armor and stuff.

On a side side note. Giants only wrecked because when they spawn they auto dealt damage meaning if you were unlucky to spawn 3 giants at once you're screwed.
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Tenebrae

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Re: Legendary Pokemon
« Reply #26 on: October 01, 2012, 02:22:43 am »
1ce disabled projectile damage on them :p

TAlegends

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Re: Legendary Pokemon
« Reply #27 on: October 01, 2012, 02:29:03 pm »
why need legendarys ?
You allready have a legend :D


- become kanto champ  X
- become johto

Mariofighter3

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Re: Legendary Pokemon
« Reply #28 on: October 01, 2012, 02:31:23 pm »
Which? Nightroado, Rigby, or the newly discovered Paradox?

Tenebrae

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Re: Legendary Pokemon
« Reply #29 on: October 01, 2012, 02:43:16 pm »

Are they the legendary trio of Gen6? :p

Wonder what Zombiedood's tag is...