Author Topic: Help if possible.  (Read 6937 times)

Okieskinny

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Help if possible.
« on: October 18, 2012, 06:14:37 pm »
When training in Mount Mortar today, I fell through the floor and died from fall damage, losing my efficiency 4 diamond axe, half damaged diamond armor, a power 2 bow, 2 stacks of arrows, 27 levels and 40 bones, is there any chance I could get a refund, even if it's small? ( I don't have a pic, as I didn't expect to fall through the floor)
« Last Edit: October 18, 2012, 06:27:25 pm by Okieskinny »

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LilacLily

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Re: Help if possible.
« Reply #1 on: October 18, 2012, 07:07:38 pm »
Bacon is the ultimate solution to every problem.

Okieskinny

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Re: Help if possible.
« Reply #2 on: October 18, 2012, 07:24:43 pm »

LilacLily

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Re: Help if possible.
« Reply #3 on: October 18, 2012, 07:25:24 pm »
Oh
Bacon is the ultimate solution to every problem.

hexacyanide

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Re: Help if possible.
« Reply #4 on: October 23, 2012, 07:59:40 pm »
You can't die from falling through the floor unless the blocks don't actually exist. If you were falling through the floor by lag, server side your player would still be at the block coordinates.

Mariofighter3

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Re: Help if possible.
« Reply #5 on: October 23, 2012, 08:03:44 pm »
You can't die from falling through the floor unless the blocks don't actually exist. If you were falling through the floor by lag, server side your player would still be at the block coordinates.


Actually, I had the same thing happen to me once. I went back to the site to find it was a chunk error and blocks did exist.

Barnitzn

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Re: Help if possible.
« Reply #6 on: October 23, 2012, 08:04:52 pm »
You can't die from falling through the floor unless the blocks don't actually exist. If you were falling through the floor by lag, server side your player would still be at the block coordinates.
Hex is right, I have had a lot of lag on my computer's and you would still have your stuff unless you fell through non existing blocks.
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Barnitzn

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Re: Help if possible.
« Reply #7 on: October 23, 2012, 08:05:23 pm »
that or someone killed you when you were lagging, and you thought it was the fall :confused:
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Mariofighter3

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Re: Help if possible.
« Reply #8 on: October 23, 2012, 08:06:46 pm »
No, Okie has a point. Even though they are cilent side, if they don't load after awhile, the game may count it as a hole, however reloading the map after death shows it's still there.

hexacyanide

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Re: Help if possible.
« Reply #9 on: October 23, 2012, 08:26:10 pm »
"Actually, I had the same thing happen to me once. I went back to the site to find it was a chunk error and blocks did exist. "

You can't fall through a chunk error because it's a server sided calculation where chunk errors are client side. Chunk errors are chunks that weren't loaded client side. Even if you don't see a chunk, it still exists on the server. When you fall into one, the server recognizes that there actually is a block at that coordinate, but that your client is trying to go through the block. The server won't allow that, and will teleport you back repeatedly.

"No, Okie has a point. Even though they are cilent side, if they don't load after awhile, the game may count it as a hole, however reloading the map after death shows it's still there."

Client side events are sent to the server. If they don't match, then the event is discarded. If you fall through a hole in the client, and send a strange position to the server, the server will count it as moving too quickly, or hacking, and you'll be teleported back.
« Last Edit: October 23, 2012, 08:29:55 pm by hexacyanide »

Tenebrae

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Re: Help if possible.
« Reply #10 on: October 23, 2012, 09:05:27 pm »
I went mining around a chunk error once. Then gravel fell on me and pushed me into the void -_-

Mariofighter3

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Re: Help if possible.
« Reply #11 on: October 23, 2012, 09:11:38 pm »
"Actually, I had the same thing happen to me once. I went back to the site to find it was a chunk error and blocks did exist. "

You can't fall through a chunk error because it's a server sided calculation where chunk errors are client side. Chunk errors are chunks that weren't loaded client side. Even if you don't see a chunk, it still exists on the server. When you fall into one, the server recognizes that there actually is a block at that coordinate, but that your client is trying to go through the block. The server won't allow that, and will teleport you back repeatedly.

"No, Okie has a point. Even though they are cilent side, if they don't load after awhile, the game may count it as a hole, however reloading the map after death shows it's still there."

Client side events are sent to the server. If they don't match, then the event is discarded. If you fall through a hole in the client, and send a strange position to the server, the server will count it as moving too quickly, or hacking, and you'll be teleported back.


Give me an explanation as to how I died then. No mobs, no players, no gravel or sand, explain.

Tenebrae

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Re: Help if possible.
« Reply #12 on: October 23, 2012, 09:13:25 pm »

Give me an explanation as to how I died then. No mobs, no players, no gravel or sand, explain.
You're just unlucky? :p

hexacyanide

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Re: Help if possible.
« Reply #13 on: October 23, 2012, 09:33:07 pm »
I don't have any proof that you died, otherwise tell me which day you died and I'll look at it in the logs.

Mariofighter3

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Re: Help if possible.
« Reply #14 on: October 23, 2012, 09:37:56 pm »
Alright. You got me there. I don't know HOW long it's been.